ELDEN RING concurrent players, 2022 to 2026
ELDEN RING concurrent players stood at 28,638 in 2026, down 1.7% on the previous period.
ELDEN RING averaged 29,120 concurrent players on Steam in July 2026. The highest monthly average in this window is 522,066 (March 2022); the low is 19,687 (October 2025).
How it is measured
The figures are monthly average concurrent players from SteamCharts: the mean of Steam's public concurrent-player readings across each month. Concurrency is the games industry's standard public audience measure precisely because it is directly observable; total ownership and monthly players are private. An average smooths launch spikes, quiet hours, and downtime into one figure per month, so single-day records sit above every point on this line, and it compares cleanly across games and across time.
What the curve shows
Player curves are product history written in telemetry: launches spike, big updates and sales resurrect, and the decay rate between events measures how sticky the game actually is. The distance between ELDEN RING's best month of 522,066 and its current 29,120 is the retention story in two numbers.
Is this the number of people who own the game?
Why is this lower than the game's record player count?
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